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Sandbox 1
Sandbox game that emulates different material physics
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This is the complete list of members for World, including all inherited members.
| addPixel() | World | private |
| bg_color | World | private |
| checkIfCanMove(Vector2 pos, PixelMap *new_pixel_map) | World | private |
| clearWorld() | World | |
| font | World | private |
| getIstance() | World | inlinestatic |
| initWorld() | World | |
| instance | World | privatestatic |
| mouse_is_down | World | |
| pixel_map | World | private |
| recalcWorld() | World | private |
| redrawWorld() | World | |
| renderer | World | private |
| selected_pixel_type | World | |
| text_renderer | World | private |
| texture | World | private |
| window | World | private |
| window_size | World | private |
| World() | World | private |
| World(const World &obj)=delete | World | |
| ~World() (defined in World) | World |